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Mar 1, 2013 at 7:23 comment added Deep Thought @MichaelHampton Very good point. We are using Server 2012 and KB2592687 on the clients, and had to do so to get decent performance for this sort of thing.
Mar 1, 2013 at 5:19 comment added Michael Hampton One last note: Keep in mind that your game probably will require some aspect of RemoteFX in order to run on a remote desktop. This means you should be at least Server 2008 R2+SP1 and preferably Server 2012, and your devs should have the matching remote desktop client.
Mar 1, 2013 at 4:17 history tweeted twitter.com/#!/ServerFault/status/307343911343513601
Feb 26, 2013 at 1:36 vote accept Deep Thought
Feb 25, 2013 at 19:47 comment added Niels Brinch I think Chris gave the answer to the general question - now you can take the specific question to the appropriate site (not serverfault)
Feb 25, 2013 at 9:47 comment added Deep Thought @Zoredache I'm going to try them. Reproduce, yes - isolate, not yet. I'm planning on first installing some third-party graphics apps and games onto a session host first to see if the problem is reproducible outside our own products, since otherwise MS may just blame our engine.
Feb 25, 2013 at 8:14 comment added Zoredache Can you reliably reproduce the 'bug'? You might want to contact Microsoft.
Feb 25, 2013 at 4:02 answer added Chris SMod timeline score: 3
Feb 25, 2013 at 3:32 history asked Deep Thought CC BY-SA 3.0